Rift vs PlayStation VR Oculus: cross border contrast
weifengwang· 2016-04-24 09:20:20
VR Oculus Rift HTC Vive on the market, PlayStation and VR in a situation of tripartite confrontation. What people most want to know is, of course, is the experience of who is the strongest. There may be people who think that Rift PlayStation and VR Oculus are hard to compare, but they are wrong.
in this year's Eve carnival, CCP games announced the Eve: Valkyrie" not only will also visit the three most important VR head significantly, but also supports cross platform online. Therefore, the official provides different equipment demo at the venue. At PC, the Oculus is still a Rift exclusive, so HTC Vive has no way to compete with them. Taking into account the difference between Rift HTC and Vive Ouclus is mainly hard indicators other than the experience, the latter's absence would not be too much.
for cross platform games, a long-standing problem is such as PC in the function has a huge advantage of the platform, it will not be more than the host user in online. In the traditional areas of the game, the developers can through a variety of specific cuts make the host version number stability. However for the VR game this picture frames, and delay requirements of very strict type, experience the difference becomes more and more obvious. Interestingly, VR PlayStation is not inferior to Rift Oculus. Class= img_box "
"content_img_p" no doubt, Rift Oculus has a great advantage in the quality, which can give players a great sense of immersion. Limited to the function, VR PlayStation can not show a better than Rift Oculus screen, but the screen and the lens to a certain extent, to make up for this defect. Although VR PlayStation emphasis, but the weight distribution of the average, but thanks to its 120Hz refresh rate, it is better in the visual comfort (Rift 90Hz for Oculus).
but VR PlayStation also has a more fatal flaw, that is, it is used to track the head of the camera range is too small. If you are playing a larger VR, "beyond the scope of the camera" will be the most you see.
people generally worried Playstation VR play this large VR games will frame instability problems, but in the test did not appear this phenomenon. Even those highly complex scenes, the whole dynamics are very smooth. Although many of the objects in the PC are very rough, you don't pay much attention to them.
in general, playing on the VR EVE "PlayStation:" the experience is quite good, compared with the Rift Oculus version will not be too much difference. Because of the functional problem, the picture is rough and jagged is serious, but the player once immersed in them, these are negligible, not to mention the surprise of the 120Hz refresh rate. Sony
has confessed their VR equipment in performance than Playstation VR the, so they are more to be checks in the experience. Officials have publicly stated that the number of frames is not up to the requirements of the VR game is not allowed to enter the PS store, Eve: Valkyrie "demo will allow Sony players down to the heart.
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